The Systematic Design of Instruction Ebook 24: A Pearson eText with Loose-Leaf Version Access Card P
- elgudanzifin
- Aug 12, 2023
- 6 min read
Instructional design is only successful if employees can apply skills learned in real-life situations. This can be accomplished by including action planners, prompts, and job-aids within an instructional design strategy or course.
Making instructional design a clear and effortless process is crucial in creating an effective strategy for your employees. This allows them to focus fully on retaining the skills and information during training.
the systematic design of instruction ebook 24
Through effective instructional design, employees can better understand what is expected of them and get to know the organization and its goals. This is a crucial step to a productive workforce and designing training programs with this in mind can be very beneficial for all organizations.
An important part of the process that is often overlooked is taking action once you gather your data. Applying the Dick and Carey Model in eLearning helps you overcome this issue. Keep in mind that your eLearning strategy should be adaptable and evolve with the needs of your learners. If something is not working effectively, then do not hesitant to make changes when necessary. Use these tips to ensure that you cover each step of the instructional design process and formulate a plan that will truly benefit your online learners.
The term instructional design has only come into use in education in the past decade. It refers to the process of systematically applying instructional theory and empirical findings to the planning of instruction. It is applied educational psychology in the best sense of the term. There is a clear focus on an instructional goal that represents what the learner will be able to do when the instruction is completed, the present skills of the learner, and how instruction will take place.
Developmental research in education seeks to create knowledge grounded in data systematically derived from practice [20]. By focusing specifically on the design and development process of creating Internet interventions, we can gain knowledge of the best practices and methods, and can develop more efficient models and frameworks for creating Internet interventions. Incorporating the ID process into the design and development of Internet interventions allows for continued testing and refinement of the theories that guide development and improvement in the resulting interventions. This is the essence of design-based research; theory dictates the design principles. Employing ID process during the design of Internet-delivered interventions allows the programs to be evaluated for efficacy while also testing and refining the design principles that initially informed development of the intervention [23].
Objectives perform several critical functions in the design of instruction, including guiding designers toward the appropriate focus for instruction, and selecting activities and resources that facilitate effective learning [29]. Objectives also provide a framework for assessing and evaluating the extent to which learning is taking place and play an important role in guiding the learner by identifying the skills and knowledge to master [27,29].
In this strategy phase of the ID process, the focus is on designing the learning activities that will best serve the specific set of learners for whom the program is being developed. Learning activities refer to learning experiences that involve informational content and designed experiences in which learners act on content in specific ways. Consideration is given to each specific objective and how best to actively engage learners with the learning experiences in order to obtain the desired result. The crafting of instructional strategies is considered the most crucial step in the ID process; it is the step that can contribute the most to making instruction successful [29].
To determine the extent to which goals are being met, designers develop and implement a plan for assessing outcomes from their intervention. Evaluation of instruction typically considers outcomes at four levels: (1) learner reactions, (2) learning achievement, (3) transfer of learning, and (4) organizational results [26]. Formative evaluation focuses on the first two levels [24], while summative evaluation (program evaluation that occurs after implementation) may focus on all four levels. The first level, learner (user) reactions, refers to the attitudes and preferences of the learners toward the learning intervention. This is the extent to which learners like or dislike the learning activities, or find the activities to be satisfactory, effective, and useful. The second level, learning (intervention) achievement, refers to how well learners perform on objective measures of learning. This is often tested with pre and post tests to determine the extent to which learners have mastered goals via change in attitudes, knowledge, skills, or behavioral intentions.
During the revision stage of formative evaluation, the data that have been collected are analyzed and used to operationalize a set of revisions to the intervention. The ID process includes setting standards and criteria to guide revisions. This includes criteria for examining the data that have been collected; criteria for organizing and summarizing the data; and criteria for prioritizing which sources of data are most relevant to the revision efforts [44]. Prioritizing and deciding how to implement revisions is typically the most challenging for designers. It can be relatively straightforward to identify a problem area but less clear what should be the appropriate revision or refinement of the instruction. For example, an evaluation of learners on how well they like an intervention and find it satisfactory and useful (level 1) returns negative results for one set of learners but positive results for other sets. Designers need to think about how the learners are being grouped and whether the set of learners with the unsatisfactory experience share characteristics that can help inform program revisions (eg, gender differences, differences in prior knowledge, differences in symptoms, or age-related differences). Designers also need to consider the selected theoretical underpinning and whether it is appropriate for the subset of learners with negative outcomes. Designers should investigate whether additional needs within a subset of the user population can be identified and supported by adding appropriate objectives, content, and instructional strategies, thus making the intervention satisfactory, useful, and relevant to all user groups. It is often necessary to reconsider the previous stages of analysis and strategy to determine how best to revise the instruction [19].
The book is accurate in presenting the whys and hows of how to redesign curriculum and instruction in a digital age. In particular, the chapter4 and 5 prepare the reader to understand how a new design is necessary to teach effectively in a digital age. The chapters of thsi book are written in a way that each chapter builds on the other in a logical way. the reader does not need previous knowledge to understand the content of the book. Also, the technical lexicon used in the book is always clarified and discussed in the book. One chapter that stands out in the book is chapter 12 where the author lays out the blueprint to help professional educators to acquire the digital pedagogical culture to teach a new generation of students. Also, it makes the case for resources to train teachers and instructors to meet the challenges of a new way of teaching and learning.
The book is consistent with the goal to offer and systematic introduction to digital learning and teaching. For instance, the author provides in the appendixes models to apply in designing digital pedagogies. I noticed an alignment not only in the language throughout the text but also and more importantly every chapter builds on the other giving the reader the ability to see the unfolding of digital pedagogies and design models and their applications for teaching and learning.
This is a text that adds an important conversation to the research and instructional area of digital pedagogies in the 21st century. The text can be used as a systematic introduction to digital learning and as a springboard to delve into more complex components of teaching and learning in a digital age. The cultural relevance of the text is also found in the author's background and profound knowledge of the field.
I was pleasantly surprised by this book. As I stated earlier, I feared this to be another app review but it turned out to be much. much more. I fully recommend this book for all teachers and instructional designers.
The topics in this text are presented in a largely logical, clear fashion. I do think it would make more sense for Chapter 9 to precede Chapters 3 and 4, and as an instructional designer, I believe it would be efficacious to begin the discussion on quality teaching earlier. However, for the intent of this book as stated by the author, I think the structure of this text is organized appropriately.
For these reasons, we conducted a scoping review to identify gaps in current research by summarising and evaluating different sources of evidence from systematic reviews, narrative literature reviews, clinical trials and grey literature [41, 42]. Given the potential for patient education to mitigate hospital falls, this scoping review aimed to (i) conduct an up to date search of hospital falls prevention interventions pertaining to patient education; (ii) appraise the design of hospital patient education programs and; (iii) identify and critique variables, tools and measures used to quantify changes in falls and associated outcomes.
The data extracted were summarised using thematic analysis [45]. The studies were grouped by their design, characteristics of education interventions and outcomes. When a systematic review was identified, the studies reported in that review were screened and added if they met the inclusion criteria and were not already incorporated into the search yield. As documented in our protocol paper [45], systematic reviews were included to summarise the highest level of evidence in current literature, in addition to narrative reviews, clinical research trials and grey literature. 2ff7e9595c
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